Back to 'TotemCategory' Return to DBCs (3.3.5a) Go to 'TransportPhysics'
denotes unused fields
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | TransportID | uint32 | gameobject entry |
| 2 | TimeIndex | uint32 | |
| 3 | Pos_X | float | |
| 4 | Pos_Y | float | |
| 5 | Pos_Z | float | |
| 6 | SequenceID | uint32 | AnimationData.dbc/0 |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
GO must be of type GAMEOBJECT_TYPE_TRANSPORT (11)
Col: 2 (uint32)
- no description -
Col: 3 – 5 (DBCPosition3D)
- no description -
Col: 6 (uint32)
- no description -
Back to 'TotemCategory' Return to DBCs (3.3.5a) Go to 'TransportPhysics'