Back to 'SpellMechanic' Return to DBCs (3.3.5a) Go to 'SpellMissileMotion'
denotes unused fields
Index | Field | Type | Reference |
---|---|---|---|
0 | ID | uint32 | |
1 | Flags | uint32 | |
2 | DefaultPitchMin | float | |
3 | DefaultPitchMax | float | |
4 | DefaultSpeedMin | float | |
5 | DefaultSpeedMax | float | |
6 | RandomizeFacingMin | float | |
7 | RandomizeFacingMax | float | |
8 | RandomizePitchMin | float | |
9 | RandomizePitchMax | float | |
10 | RandomizeSpeedMin | float | |
11 | RandomizeSpeedMax | float | |
12 | Gravity | float | |
13 | MaxDuration | float | |
14 | CollisionRadius | float |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
- no description -
Col: 2 (float)
- no description -
Col: 3 (float)
- no description -
Col: 4 (float)
- no description -
Col: 5 (float)
- no description -
Col: 6 (float)
- no description -
Col: 7 (float)
- no description -
Col: 8 (float)
- no description -
Col: 9 (float)
- no description -
Col: 10 (float)
- no description -
Col: 11 (float)
- no description -
Col: 12 (float)
- no description -
Col: 13 (float)
- no description -
Col: 14 (float)
- no description -
Back to 'SpellMechanic' Return to DBCs (3.3.5a) Go to 'SpellMissileMotion'