Back to 'SpellMechanic' Return to DBCs (3.3.5a) Go to 'SpellMissileMotion'
denotes unused fields
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | Flags | uint32 | |
| 2 | DefaultPitchMin | float | |
| 3 | DefaultPitchMax | float | |
| 4 | DefaultSpeedMin | float | |
| 5 | DefaultSpeedMax | float | |
| 6 | RandomizeFacingMin | float | |
| 7 | RandomizeFacingMax | float | |
| 8 | RandomizePitchMin | float | |
| 9 | RandomizePitchMax | float | |
| 10 | RandomizeSpeedMin | float | |
| 11 | RandomizeSpeedMax | float | |
| 12 | Gravity | float | |
| 13 | MaxDuration | float | |
| 14 | CollisionRadius | float |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
- no description -
Col: 2 (float)
- no description -
Col: 3 (float)
- no description -
Col: 4 (float)
- no description -
Col: 5 (float)
- no description -
Col: 6 (float)
- no description -
Col: 7 (float)
- no description -
Col: 8 (float)
- no description -
Col: 9 (float)
- no description -
Col: 10 (float)
- no description -
Col: 11 (float)
- no description -
Col: 12 (float)
- no description -
Col: 13 (float)
- no description -
Col: 14 (float)
- no description -
Back to 'SpellMechanic' Return to DBCs (3.3.5a) Go to 'SpellMissileMotion'