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denotes unused fields
Index | Field | Type | Reference |
---|---|---|---|
0 | ID | uint32 | |
1 | MapID | uint32 | Map.dbc/0 |
2 | FloorIndex | uint32 | |
3 | MinX | float | |
4 | MaxX | float | |
5 | MinY | float | |
6 | MaxY | float | |
7 | ParentWorldMapID | uint32 | WorldMapArea.dbc/0 |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
- no description -
Col: 2 (uint32)
for instances with multiple floors
Col: 3 (float)
In which range in x and y is this shown. used for scaling.
Col: 4 (float)
- no description -
Col: 5 (float)
- no description -
Col: 6 (float)
- no description -
Col: 7 (uint32)
If only used in a specific area. see the northrend one.
Back to 'DungeonEncounter' Return to DBCs (3.3.5a) Go to 'DungeonMapChunk'