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denotes unused fields
Col: 0 (uint32)
- no description -
Col: 1 (string)
reference to World\Map\ [...]
Col: 2 (uint32)
ID | Name | Comment |
---|---|---|
0 | MAP_COMMON | none |
1 | MAP_INSTANCE | party |
2 | MAP_RAID | raid |
3 | MAP_BATTLEGROUND | pvp |
4 | MAP_ARENA | arena |
Col: 3 (uint32)
Value | Flag | Name | Comment |
---|---|---|---|
1 | 0x0001 | Optimize | |
2 | 0x0002 | Development Map | |
4 | 0x0004 | Weighted Blend | |
8 | 0x0008 | Vertex Coloring | |
16 | 0x0010 | Sort Objects | |
32 | 0x0020 | Limit to players from one realm | |
256 | 0x0100 | MAP_FLAG_DYNAMIC_DIFFICULTY | Dynamic Difficulty. |
Col: 4 (uint32)
0 or 1 for battlegrounds (not arenas)
Col: 5 – 21 (Loc)
- no description -
Col: 22 (uint32)
Common zone for instance and continent map.
Col: 23 – 39 (Loc)
Text for PvP Zones (Horde).
Col: 40 – 56 (Loc)
Text for PvP Zones (Alliance).
Col: 57 (uint32)
- no description -
Col: 58 (float)
- no description -
Col: 59 (int32)
MapID of entrance map.
Col: 60 – 61 (DBCPosition2D)
Entrance coordinate (if exist single entry).
Col: 62 (int32)
-1, 0 and 720
Col: 63 (uint32)
Value | Expansion |
---|---|
0 | Vanilla |
1 | The Burning Crusade (TBC) |
2 | Wrath of the Lich King (WotLK) |
Col: 64 (uint32)
- no description -
Col: 65 (uint32)
Max players, fallback if not present in MapDifficulty.dbc.
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