Back to 'WorldChunkSounds' Return to DBCs (3.3.5a) Go to 'WorldMapContinent'
denotes unused fields
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | MapID | uint32 | Map.dbc/0 |
| 2 | AreaID | uint32 | AreaTable.dbc/0 |
| 3 | AreaName | string | |
| 4 | LocLeft | float | |
| 5 | LocRight | float | |
| 6 | LocTop | float | |
| 7 | LocBottom | float | |
| 8 | DisplayMapID | int32 | Map.dbc/0 |
| 9 | DefaultDungeonFloor | int32 | DungeonMap.dbc/2 |
| 10 | ParentWorldMapID | uint32 | Map.dbc/0 |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
- no description -
Col: 2 (uint32)
- no description -
Col: 3 (string)
- no description -
Col: 4 – 7 (float)
Displayed area boundary. See World Position.
Col: 8 (int32)
-1 (map_id have correct map) other: virtual map where zone show (map_id - where zone in fact internally)
Col: 9 (int32)
Pointer to DungeonMap.dbc (override x1, x2, y1, y2 coordinates)
Col: 10 (uint32)
- no description -
Back to 'WorldChunkSounds' Return to DBCs (3.3.5a) Go to 'WorldMapContinent'