Back to 'UnitBloodLevels' Return to DBCs (3.3.5a) Go to 'VehicleSeat'
denotes unused fields
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
Value | Flag | Name | Comment |
---|---|---|---|
1 | 0x00000001 | VEHICLE_FLAG_NO_STRAFE | Sets MOVEFLAG2_NO_STRAFE |
2 | 0x00000002 | VEHICLE_FLAG_NO_JUMPING | Sets MOVEFLAG2_NO_JUMPING |
4 | 0x00000004 | VEHICLE_FLAG_FULLSPEEDTURNING | Sets MOVEFLAG2_FULLSPEEDTURNING |
16 | 0x00000010 | VEHICLE_FLAG_ALLOW_PITCHING | Sets MOVEFLAG2_ALLOW_PITCHING |
32 | 0x00000020 | VEHICLE_FLAG_FULLSPEEDPITCHING | Sets MOVEFLAG2_FULLSPEEDPITCHING |
64 | 0x00000040 | VEHICLE_FLAG_CUSTOM_PITCH | If set use pitchMin and pitchMax from DBC, otherwise pitchMin = -pi/2, pitchMax = pi/2 |
1024 | 0x00000400 | VEHICLE_FLAG_ADJUST_AIM_ANGLE | Lua_IsVehicleAimAngleAdjustable |
2048 | 0x00000800 | VEHICLE_FLAG_ADJUST_AIM_POWER | Lua_IsVehicleAimPowerAdjustable |
2097152 | 0x00200000 | VEHICLE_FLAG_FIXED_POSITION | Used for cannons, when they should be rooted |
Col: 2 (float)
- no description -
Col: 3 (float)
- no description -
Col: 4 (float)
- no description -
Col: 5 (float)
- no description -
Col: 6 – 13 (uint32)
- no description -
Col: 14 (float)
- no description -
Col: 15 (float)
- no description -
Col: 16 (float)
- no description -
Col: 17 (float)
- no description -
Col: 18 (float)
- no description -
Col: 19 (float)
- no description -
Col: 20 (float)
- no description -
Col: 21 (float)
- no description -
Col: 22 (float)
- no description -
Col: 23 (float)
- no description -
Col: 24 (float)
- no description -
Col: 25 (float)
- no description -
Col: 26 (float)
- no description -
Col: 27 – 28 (float)
- no description -
Col: 29 (string)
- no description -
Col: 30 (string)
- no description -
Col: 31 – 32 (string)
- no description -
Col: 33 (float)
- no description -
Col: 34 (uint32)
- no description -
Col: 35 (float)
- no description -
Col: 36 (uint32)
- no description -
Col: 37 – 39 (int32)
- no description -
Back to 'UnitBloodLevels' Return to DBCs (3.3.5a) Go to 'VehicleSeat'