Back to 'AreaTrigger' Return to DBCs (3.3.5a) Go to 'AttackAnimTypes'
denotes unused fields
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | AnimationData | uint32 | AnimationData.dbc/0 |
| 2 | AttackAnimTypes | uint32 | AttackAnimTypes.dbc/0 |
| 3 | Flags | uint32 | |
| 4 | WhichHand | uint32 |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
Non-combat animid most of the time.
Maybe this is ItemSubClassID?
Col: 2 (uint32)
- no description -
Col: 3 (uint32)
Maybe this is AnimFrequency?
Col: 4 (bool)
Back to 'AreaTrigger' Return to DBCs (3.3.5a) Go to 'AttackAnimTypes'