Back to 'DurabilityQuality' Return to DBCs (3.3.5a) Go to 'EmotesText'
denotes unused fields
| Index | Field | Type | Reference |
|---|---|---|---|
| 0 | ID | uint32 | |
| 1 | EmoteSlashCommand | string | |
| 2 | AnimID | uint32 | AnimationData.dbc/0 |
| 3 | EmoteFlags | uint32 | |
| 4 | EmoteSpecProc | uint32 | |
| 5 | EmoteSpecProcParam | uint32 | |
| 6 | EventSoundID | uint32 | SoundEntries.dbc/0 |
Col: 0 (uint32)
- no description -
Col: 1 (string)
Internal name
Col: 2 (uint32)
Ref to animationData
Col: 3 (uint32)
| Value | Flag | Comment |
|---|---|---|
| 1 | 0x0001 | Only while standig |
| 2 | 0x0002 | Emote applies to mount |
| 4 | 0x0004 | Not while channeling |
| 8 | 0x0008 | Talk anim - talk |
| 16 | 0x0010 | Talk anim - question |
| 32 | 0x0020 | Talk anim - exclamation |
| 64 | 0x0040 | Talk anim - shout |
| 128 | 0x0080 | Not while swimming |
| 256 | 0x0100 | Talk anim - laugh |
| 512 | 0x0200 | Ok while sleeping or dead |
| 1024 | 0x0400 | Disallow from client |
| 2048 | 0x0800 | not while casting |
| 4096 | 0x1000 | Movement ends |
| 8192 | 0x2000 | Interrupt on interact |
| 16384 | 0x4000 | Only while still |
| 32768 | 0x8000 | Not while flying |
Col: 4 (uint32)
Col: 5 (uint32)
if EmoteSpecProc = 1 then this contains:
enum UnitStandStateType
| ID | Name |
|---|---|
| 0 | UNIT_STAND_STATE_STAND |
| 1 | UNIT_STAND_STATE_SIT |
| 2 | UNIT_STAND_STATE_SIT_CHAIR |
| 3 | UNIT_STAND_STATE_SLEEP |
| 4 | UNIT_STAND_STATE_SIT_LOW_CHAIR |
| 5 | UNIT_STAND_STATE_SIT_MEDIUM_CHAIR |
| 6 | UNIT_STAND_STATE_SIT_HIGH_CHAIR |
| 7 | UNIT_STAND_STATE_DEAD |
| 8 | UNIT_STAND_STATE_KNEEL |
| 9 | UNIT_STAND_STATE_SUBMERGED |
Col: 6 (uint32)
- no description -
Back to 'DurabilityQuality' Return to DBCs (3.3.5a) Go to 'EmotesText'