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denotes unused fields
Index | Field | Type | Reference |
---|---|---|---|
0 | ID | uint32 | |
1 | EmoteSlashCommand | string | |
2 | AnimID | uint32 | AnimationData.dbc/0 |
3 | EmoteFlags | uint32 | |
4 | EmoteSpecProc | uint32 | |
5 | EmoteSpecProcParam | uint32 | |
6 | EventSoundID | uint32 | SoundEntries.dbc/0 |
Col: 0 (uint32)
- no description -
Col: 1 (string)
Internal name
Col: 2 (uint32)
Ref to animationData
Col: 3 (uint32)
Value | Flag | Comment |
---|---|---|
1 | 0x0001 | Only while standig |
2 | 0x0002 | Emote applies to mount |
4 | 0x0004 | Not while channeling |
8 | 0x0008 | Talk anim - talk |
16 | 0x0010 | Talk anim - question |
32 | 0x0020 | Talk anim - exclamation |
64 | 0x0040 | Talk anim - shout |
128 | 0x0080 | Not while swimming |
256 | 0x0100 | Talk anim - laugh |
512 | 0x0200 | Ok while sleeping or dead |
1024 | 0x0400 | Disallow from client |
2048 | 0x0800 | not while casting |
4096 | 0x1000 | Movement ends |
8192 | 0x2000 | Interrupt on interact |
16384 | 0x4000 | Only while still |
32768 | 0x8000 | Not while flying |
Col: 4 (uint32)
Col: 5 (uint32)
if EmoteSpecProc = 1 then this contains:
enum UnitStandStateType
ID | Name |
---|---|
0 | UNIT_STAND_STATE_STAND |
1 | UNIT_STAND_STATE_SIT |
2 | UNIT_STAND_STATE_SIT_CHAIR |
3 | UNIT_STAND_STATE_SLEEP |
4 | UNIT_STAND_STATE_SIT_LOW_CHAIR |
5 | UNIT_STAND_STATE_SIT_MEDIUM_CHAIR |
6 | UNIT_STAND_STATE_SIT_HIGH_CHAIR |
7 | UNIT_STAND_STATE_DEAD |
8 | UNIT_STAND_STATE_KNEEL |
9 | UNIT_STAND_STATE_SUBMERGED |
Col: 6 (uint32)
- no description -
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