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denotes unused fields
Index | Field | Type | Reference |
---|---|---|---|
0 | ID | uint32 | |
1 | DisplayRaceID | uint32 | ChrRaces.dbc/0 |
2 | DisplaySexID | uint32 | |
3 | SkinID | uint32 | CharSections.dbc/9 |
4 | FaceID | uint32 | CharSections.dbc/8 |
5 | HairStyleID | uint32 | CharHairGeosets.dbc/3 |
6 | HairColorID | uint32 | CharSections.dbc/8 |
7 | FacialHairID | uint32 | CharSections.dbc/8 |
8 | NPCItemDisplay_0 | uint32 | ItemDisplayInfo.dbc/0 |
9 | NPCItemDisplay_1 | uint32 | ItemDisplayInfo.dbc/0 |
10 | NPCItemDisplay_2 | uint32 | ItemDisplayInfo.dbc/0 |
11 | NPCItemDisplay_3 | uint32 | ItemDisplayInfo.dbc/0 |
12 | NPCItemDisplay_4 | uint32 | ItemDisplayInfo.dbc/0 |
13 | NPCItemDisplay_5 | uint32 | ItemDisplayInfo.dbc/0 |
14 | NPCItemDisplay_6 | uint32 | ItemDisplayInfo.dbc/0 |
15 | NPCItemDisplay_7 | uint32 | ItemDisplayInfo.dbc/0 |
16 | NPCItemDisplay_8 | uint32 | ItemDisplayInfo.dbc/0 |
17 | NPCItemDisplay_9 | uint32 | ItemDisplayInfo.dbc/0 |
18 | NPCItemDisplay_10 | uint32 | ItemDisplayInfo.dbc/0 |
19 | Flags | uint32 | |
20 | BakeName | string |
Col: 0 (uint32)
- no description -
Col: 1 (uint32)
- no description -
Col: 2 (uint32)
ID | Name |
---|---|
0 | GENDER_MALE |
1 | GENDER_FEMALE |
2 | GENDER_NONE |
Col: 3 (uint32)
Look up into CharSections.dbc, where BaseSection=SECTION_TYPE_SKIN (0) to define which texture to use.
Col: 4 (uint32)
Look up into CharSections.dbc, where BaseSection=SECTION_TYPE_FACE (1) to define which texture to use.
Col: 5 (uint32)
- no description -
Col: 6 (uint32)
Look up into CharSections.dbc, where BaseSection=SECTION_TYPE_HAIR (3) to define which texture to use.
Col: 7 (uint32)
Look up into CharSections.dbc, where BaseSection=SECTION_TYPE_FACIAL_HAIR (2) to define which texture to use.
Col: 8 – 18 (uint32)
Col | Slot |
---|---|
8 | Helm |
9 | Shoulder |
10 | Shirt |
11 | Cuirass |
12 | Belt |
13 | Legs |
14 | Boots |
15 | Wrist |
16 | Gloves |
17 | Tabard |
18 | Cape |
Col: 19 (uint32)
Col: 20 (string)
The texture used on the model. .blp extension can be omitted. Name must not be empty, otherwise client crashes.
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