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Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
creatureId | int | unsigned | PRI | NO | |||
despawnDelayMs | int | signed | NO | 0 |
This table is for vehicles that should not directly despawn when the player leaves the vehicle, but it should still perform actions. (Moving away from the player or similar).
Entry of Creature
Delayed Time for Vehicle Despawn in milliseconds
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