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| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| ID | int | unsigned | PRI | NO | 0 | ||
| Name | text | YES | NULL | ||||
| Description | text | YES | NULL | ||||
| ButtonText | text | YES | NULL | ||||
| RewardDescription | text | YES | NULL | ||||
| ContinueDescription | text | YES | NULL | ||||
| Type | tinyint | unsigned | NO | 0 | |||
| PlayerConditionID | int | unsigned | NO | 0 | |||
| Flags | int | signed | NO | 0 | |||
| ButtonActionType | tinyint | unsigned | NO | 0 | |||
| TextureFileDataID | int | signed | NO | 0 | |||
| LfgDungeonID | smallint | unsigned | NO | 0 | |||
| QuestID | int | signed | NO | 0 | |||
| BattleMasterListID | smallint | unsigned | NO | 0 | |||
| PriorityMin | tinyint | unsigned | NO | 0 | |||
| PriorityMax | tinyint | unsigned | NO | 0 | |||
| CurrencyType | smallint | unsigned | NO | 0 | |||
| CurrencyQuantity | int | unsigned | NO | 0 | |||
| UiMapID | smallint | unsigned | NO | 0 | |||
| BonusPlayerConditionID1 | int | unsigned | NO | 0 | |||
| BonusPlayerConditionID2 | int | unsigned | NO | 0 | |||
| BonusValue1 | tinyint | unsigned | NO | 0 | |||
| BonusValue2 | tinyint | unsigned | NO | 0 | |||
| VerifiedBuild | int | signed | PRI | NO | 0 |
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This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
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