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Field | Type | Attributes | Key | Null | Default | Extra | Comment | Source in sniff |
---|---|---|---|---|---|---|---|---|
MenuID | int | unsigned | PRI | NO | 0 | SMSG_GOSSIP_MESSAGE | ||
TextID | int | unsigned | PRI | NO | 0 | SMSG_GOSSIP_MESSAGE | ||
VerifiedBuild | int | signed | NO | 0 | generated |
This matches the id used in creature_template.gossip_menu_id. This also groups the options from gossip_menu_option and displays all options associated with this ID.
This links to npc_text.ID. It is used for the text being displayed when the gossip menu is opened. Default text is Greetings, <name>
if an invalid npc_text
id is provided.
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
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