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Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
eventEntry | tinyint | signed | PRI | NO | Entry of the game event. Put negative entry to remove during event. | ||
guid | bigint | unsigned | PRI | NO | 0 |
This field signifies the game_event.eventEntry
Use entry to add the gameobject during the event
Use -entry to remove the gameobject during the event
GUID of the gameobject which should spawned/despawned during the event. Referenced in gameobject.guid
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