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| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| CastOffset1 | float | NO | 0 | ||||
| CastOffset2 | float | NO | 0 | ||||
| CastOffset3 | float | NO | 0 | ||||
| ImpactOffset1 | float | NO | 0 | ||||
| ImpactOffset2 | float | NO | 0 | ||||
| ImpactOffset3 | float | NO | 0 | ||||
| ID | int | unsigned | PRI | NO | 0 | ||
| SpellVisualEffectNameID | smallint | unsigned | NO | 0 | |||
| SoundEntriesID | int | unsigned | NO | 0 | |||
| Attachment | tinyint | signed | NO | 0 | |||
| DestinationAttachment | tinyint | signed | NO | 0 | |||
| CastPositionerID | smallint | unsigned | NO | 0 | |||
| ImpactPositionerID | smallint | unsigned | NO | 0 | |||
| FollowGroundHeight | int | signed | NO | 0 | |||
| FollowGroundDropSpeed | int | unsigned | NO | 0 | |||
| FollowGroundApproach | smallint | unsigned | NO | 0 | |||
| Flags | int | unsigned | NO | 0 | |||
| SpellMissileMotionID | smallint | unsigned | NO | 0 | |||
| AnimKitID | int | unsigned | NO | 0 | |||
| ClutterLevel | int | signed | NO | 0 | |||
| DecayTimeAfterImpact | int | signed | NO | 0 | |||
| Unused1100 | smallint | unsigned | NO | 0 | |||
| SpellVisualMissileSetID | int | unsigned | NO | 0 | |||
| VerifiedBuild | int | signed | PRI | NO | 0 |
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This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
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