playercreateinfo
This table holds the start positions of each class-race combinations for all newly created characters.
Structure
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| race | tinyint | unsigned | PRI | NO | 0 | ||
| class | tinyint | unsigned | PRI | NO | 0 | ||
| map | smallint | unsigned | NO | 0 | |||
| zone | int | unsigned | NO | 0 | |||
| position_x | float | NO | 0 | ||||
| position_y | float | NO | 0 | ||||
| position_z | float | NO | 0 | ||||
| orientation | float | NO | 0 |
Description of fields
race
The character's ChrRace ID
| ID | Name | ID | Name | |
|---|---|---|---|---|
| 1 | Human | 2 | Orc | |
| 4 | Dwarf | 16 | Undead | |
| 8 | Night Elf | 32 | Tauren | |
| 64 | Gnome | 128 | Troll | |
| 1024 | Draenei | 512 | Blood Elf |
class
The character's ChrClass ID
| ID | Name | ID | Name | |
|---|---|---|---|---|
| 1 | Warrior | 6 | Death Knight | |
| 2 | Paladin | 7 | Shaman | |
| 3 | Hunter | 8 | Mage | |
| 4 | Rogue | 9 | Warlock | |
| 5 | Priest | 11 | Druid |
map
The Map ID the player will start on. It can not be instanceable.
zone
The start zone AreaTable ID.
unused?
position_x
The X position.
position_y
The Y position.
position_z
The Z position.
orientation
The direction the new character will be facing.
| Position | Radian | Decimal |
|---|---|---|
| North | 0 / 2π | 6.28319 |
| West | 0.5π | 1.57080 |
| South | π | 3.14159 |
| East | 1.5π | 4.71239 |
