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playercreateinfo_action

This table holds information on what default actions a brand new character should start out with. Each race-class combination can have a different default starting setup.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
racetinyintunsignedPRINO0
classtinyintunsignedPRINO0
buttonsmallintunsignedPRINO0
actionintunsignedNO0
typesmallintunsignedNO0

 

Description of fields ​

race ​

The character's ChrRace ID

IDNameIDName
1Human2Orc
4Dwarf16Undead
8Night Elf32Tauren
64Gnome128Troll
1024Draenei512Blood Elf

 

class ​

The character's ChrClass ID

IDNameIDName
1Warrior6Death Knight
2Paladin7Shaman
3Hunter8Mage
4Rogue9Warlock
5Priest11Druid

 

button ​

The ID of the slot on the action bar where the action icon will be placed.
Special bars are used for stances, auras, pets, stealth, and other similar special modes.

Button IDsSet (key)Comment
0-111 (SHIFT + 1)
12-232 (SHIFT + 2)
24-353 (SHIFT + 3)Right Side Bar
36-474 (SHIFT + 4)Right Side Bar 2
48-595 (SHIFT + 5)Bottom Right Bar
60-716 (SHIFT + 6)Bottom Left Bar
72-831 SpecialA
84-951 SpecialB
96-1071 SpecialC
108-1191 SpecialD

 

action ​

Depending on the type value:

  • type = 0: Spell ID
  • type = 128: item entry (yes item prototype, not item instance)
  • type = 64: macro id
     

type ​

The type of action:

  • 0: Spell
  • 64: Macro
  • 128: Item