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This table holds coordinate information on where the player should be teleported to by a spell with target type: TARGET_DEST_DB (17).
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
ID | int | unsigned | PRI | NO | 0 | Identifier | |
EffectIndex | tinyint | unsigned | PRI | NO | 0 | ||
MapID | smallint | unsigned | NO | 0 | |||
PositionX | float | NO | 0 | ||||
PositionY | float | NO | 0 | ||||
PositionZ | float | NO | 0 | ||||
Orientation | float | NO | 0 | ||||
VerifiedBuild | int | signed | YES | NULL |
references Spell ID
The effect index of the spell with TARGET_DEST_DB.
(0 – 2)
The Map ID the player should be teleported to.
X coordinate for the target destination of the spell.
Y coordinate for the target destination of the spell.
Z coordinate for the target destination of the spell.
Orientation the player will get when appearing at this location
This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
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