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game_tele

This table contains a list of teleport locations that can be used with the .tele command in-game. Entries in this table can be added/deleted manually or with the .tele add/.tele delete commands.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
idintunsignedPRINO
position_xfloatNO0
position_yfloatNO0
position_zfloatNO0
orientationfloatNO0
mapsmallintunsignedNO0
namevarchar(100)NO''

 

Description of fields ​

id ​

The ID of the teleport location. This number is unique to every location added.
 

position_x ​

The x-axis coordinate of the teleport location. This can be attained by using the .gps command.
 

position_y ​

The y-axis coordinate of the teleport location. This can be attained by using the .gps command.
 

position_z ​

The z-axis coordinate of the teleport location. This can be attained by using the .gps command.
 

orientation ​

The direction that the player will face after arriving at the teleport location. This can be attained by using the .gps command.

PositionRadianDecimal
North0 / 2π6.28319
West0.5π1.57080
Southπ3.14159
East1.5π4.71239

 

map ​

The Map ID of the location.
 

name ​

The name given to the location. The name must not have a space as this will be read in from the .tele command.