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Deprecated: This table has been replaced by spawn groups.
This table links trash mobs to bosses so that if you kill the boss, the trash does not respawn before the instance is reset.
Gameobjects can be linked too!
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
guid | int | unsigned | PRI | NO | dependent creature | ||
linkedGuid | int | unsigned | NO | master creature | |||
linkType | tinyint | unsigned | PRI | NO | 0 |
This is the guid of the creature or gameobject you want to link.
This is the guid of the creature or gameobject (boss most likely) that you want to link to.
Value | Dependent | Master |
---|---|---|
0 | creature | creature |
1 | creature | gameobject |
2 | gameobject | gameobject |
3 | gameobject | creature |
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