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areatrigger_tavern

Enable a trigger when player enters a city or tavern. This causes the player to enter a resting state.

Structure ​

FieldTypeAttributesKeyNullDefaultExtraComment
idintunsignedPRINO0Identifier
namemediumtextYESNULL

 

Description of fields ​

id ​

This is the AreaTrigger ID.
 

name ​

Name of the city or tavern. This is purely for descriptive purposes.