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This table has all the templates for every instance. When a group enters an instance, a new copy of that instance is made from the values in these fields.
If you want to change the spot you will start in when you enter/leave an instance, go to areatrigger_teleport.
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
map | smallint | unsigned | PRI | NO | |||
parent | smallint | unsigned | NO | ||||
script | varchar(128) | NO | '' | ||||
allowMount | tinyint | unsigned | NO | 0 |
The Map ID of the instance.
If the instance is a subinstance of another instance, this field has the parent instance's map ID.
The name of the instance script that the instance will use and apply (if any).
Back to 'instance_spawn_groups' Return to world Go to 'item_enchantment_template'