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This table holds information for each character in a battleground. Also hold info about their last position before joining the battleground.
| Field | Type | Attributes | Key | Null | Default | Extra | Comment |
|---|---|---|---|---|---|---|---|
| guid | int | unsigned | PRI | NO | 0 | Global Unique Identifier | |
| instanceId | int | unsigned | NO | Instance Identifier | |||
| team | smallint | unsigned | NO | ||||
| joinX | float | NO | 0 | ||||
| joinY | float | NO | 0 | ||||
| joinZ | float | NO | 0 | ||||
| joinO | float | NO | 0 | ||||
| joinMapId | smallint | unsigned | NO | 0 | Map Identifier | ||
| taxiStart | int | unsigned | NO | 0 | |||
| taxiEnd | int | unsigned | NO | 0 | |||
| mountSpell | int | unsigned | NO | 0 |
The guid of the character.
This is the battleground instanceId. It's shared with instance.id, but instead of putting data in that table, it's here.
Character's last X position before joining a battleground.
Character's last Y position before joining a battleground.
Character's last Z position before joining a battleground.
Character's last orientation before joining a battleground.
Character's last Map ID before joining a battleground.
Character's last TaxiNode ID before joining a battleground.
Character's heading TaxiNode ID before joining a battleground.
Character's mount Spell ID before joining a battleground.
Back to 'character_banned' Return to characters Go to 'character_battleground_random'