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Contains all the individual button data for each character. A button is any of the places in the GUI where you can place for example a spell, item, or macro as a shortcut.
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
guid | int | unsigned | PRI | NO | 0 | ||
spec | tinyint | unsigned | PRI | NO | 0 | ||
button | tinyint | unsigned | PRI | NO | 0 | ||
action | int | unsigned | NO | 0 | |||
type | tinyint | unsigned | NO | 0 |
The guid of the character.
The ID of the button on the action bar where the action icon will be placed.
Special bars are used for stances, auras, pets, stealth, and other similar special modes.
Possible Values:
button | Set (key) |
---|---|
1-11 | 1 (SHIFT + 1) |
12-23 | 2 (SHIFT + 2) |
24-35 | 3 (SHIFT + 3) Right Side Bar |
36-47 | 4 (SHIFT + 4) Right Side Bar 2 |
48-59 | 5 (SHIFT + 5) Bottom Right Bar |
60-71 | 6 (SHIFT + 6) Bottom Left Bar |
72-83 | 1 SpecialA |
84-95 | 1 SpecialB |
96-107 | 1 SpecialC |
108-119 | 1 SpecialD |
The type of action
The content of action depends on the type
type | Flag | Name | Comment | action |
---|---|---|---|---|
0 | 0x00 | ACTION_BUTTON_SPELL | Spell | ID from Spell.dbc |
1 | 0x01 | ACTION_BUTTON_C | Click | |
32 | 0x20 | ACTION_BUTTON_EQSET | Equipment Set | Set ID |
64 | 0x40 | ACTION_BUTTON_MACRO | Macro | Macro ID |
65 | 0x41 | ACTION_BUTTON_CMACRO | Click+Macro | |
128 | 0x80 | ACTION_BUTTON_ITEM | Item | item entry |
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