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Date and time when heroic and raid instances will be reset (i.e. instances which have a fixed reset interval, which is independent of the time, when some player(s) entered the instance).
If worldserver.conf
Rate.InstanceResetTime
is changed, TRUNCATE this table and restart the server in order to repopulate it with the updated "resettime".
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
mapid | smallint | unsigned | PRI | NO | 0 | ||
difficulty | tinyint | unsigned | PRI | NO | 0 | ||
resettime | bigint | unsigned | NO | 0 |
ID | Name |
---|---|
0 | RAID_DIFFICULTY_10MAN_NORMAL / DUNGEON_DIFFICULTY_NORMAL |
1 | RAID_DIFFICULTY_25MAN_NORMAL / DUNGEON_DIFFICULTY_HEROIC |
2 | RAID_DIFFICULTY_10MAN_HEROIC |
3 | RAID_DIFFICULTY_25MAN_HEROIC |
Unix timestamp when this instance (map) will be reset.
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