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This table controls the minimum skill level required in SKILL_FISHING (356), to fish in a certain area with 100% success.
Note: This does not affect fishing from fishing nodes.
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
entry | int | unsigned | PRI | NO | 0 | Area identifier | |
skill | smallint | signed | NO | 0 | Base skill level requirement |
references AreaTable ID
The minimum skill points in fishing required to fish in the area without receiving trash.
If the player is less skilled, the chance to fish successfully is as follows:
chance = MAX(1; (playerSkill / areaSkill)^2 * 100)
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