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Contains the instance data for characters.
Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
guid | int | unsigned | PRI | NO | 0 | ||
instance | int | unsigned | PRI | NO | 0 | ||
permanent | tinyint | unsigned | NO | 0 | |||
extendState | tinyint | unsigned | NO | 1 |
The GUID of the character.
The Instance ID taken from instance table.
Boolean 0 or 1 controlling if the player has been bound to the instance.
A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extras field.
EXTEND_STATE_EXPIRED = 0,
EXTEND_STATE_NORMAL = 1
EXTEND_STATE_EXTENDED = 2
EXTEND_STATE_KEEP = 255
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