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Field | Type | Attributes | Key | Null | Default | Extra | Comment |
---|---|---|---|---|---|---|---|
ID | int | unsigned | PRI | NO | 0 | ||
ModelID | smallint | unsigned | NO | 0 | |||
SoundID | smallint | unsigned | NO | 0 | |||
SizeClass | tinyint | signed | NO | 0 | |||
CreatureModelScale | float | NO | 0 | ||||
CreatureModelAlpha | tinyint | unsigned | NO | 0 | |||
BloodID | tinyint | unsigned | NO | 0 | |||
ExtendedDisplayInfoID | int | signed | NO | 0 | |||
NPCSoundID | smallint | unsigned | NO | 0 | |||
ParticleColorID | smallint | unsigned | NO | 0 | |||
PortraitCreatureDisplayInfoID | int | signed | NO | 0 | |||
PortraitTextureFileDataID | int | signed | NO | 0 | |||
ObjectEffectPackageID | smallint | unsigned | NO | 0 | |||
AnimReplacementSetID | smallint | unsigned | NO | 0 | |||
Flags | int | signed | NO | 0 | |||
StateSpellVisualKitID | int | signed | NO | 0 | |||
PlayerOverrideScale | float | NO | 0 | ||||
PetInstanceScale | float | NO | 0 | ||||
UnarmedWeaponType | tinyint | signed | NO | 0 | |||
MountPoofSpellVisualKitID | int | signed | NO | 0 | |||
DissolveEffectID | int | signed | NO | 0 | |||
Gender | tinyint | signed | NO | 0 | |||
DissolveOutEffectID | int | signed | NO | 0 | |||
CreatureModelMinLod | tinyint | signed | NO | 0 | |||
ConditionalCreatureModelID | smallint | unsigned | NO | 0 | |||
Unknown_1100_1 | float | NO | 0 | ||||
Unknown_1100_2 | smallint | unsigned | NO | 0 | |||
TextureVariationFileDataID1 | int | signed | NO | 0 | |||
TextureVariationFileDataID2 | int | signed | NO | 0 | |||
TextureVariationFileDataID3 | int | signed | NO | 0 | |||
TextureVariationFileDataID4 | int | signed | NO | 0 | |||
VerifiedBuild | int | signed | PRI | NO | 0 |
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This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
Back to 'creature_difficulty' Return to hotfixes Go to 'creature_display_info_extra'