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Field | Type | Attributes | Key | Null | Default | Extra | Comment |
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ID | int | unsigned | PRI | NO | 0 | ||
Name | text | YES | NULL | ||||
Description | text | YES | NULL | ||||
ButtonText | text | YES | NULL | ||||
RewardDescription | text | YES | NULL | ||||
ContinueDescription | text | YES | NULL | ||||
Type | tinyint | unsigned | NO | 0 | |||
PlayerConditionID | int | unsigned | NO | 0 | |||
Flags | int | signed | NO | 0 | |||
ButtonActionType | tinyint | unsigned | NO | 0 | |||
TextureFileDataID | int | signed | NO | 0 | |||
LfgDungeonID | smallint | unsigned | NO | 0 | |||
QuestID | int | signed | NO | 0 | |||
BattleMasterListID | smallint | unsigned | NO | 0 | |||
PriorityMin | tinyint | unsigned | NO | 0 | |||
PriorityMax | tinyint | unsigned | NO | 0 | |||
CurrencyType | smallint | unsigned | NO | 0 | |||
CurrencyQuantity | int | unsigned | NO | 0 | |||
UiMapID | smallint | unsigned | NO | 0 | |||
BonusPlayerConditionID1 | int | unsigned | NO | 0 | |||
BonusPlayerConditionID2 | int | unsigned | NO | 0 | |||
BonusValue1 | tinyint | unsigned | NO | 0 | |||
BonusValue2 | tinyint | unsigned | NO | 0 | |||
VerifiedBuild | int | signed | PRI | NO | 0 |
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This field is used by the TrinityDB Team to determine whether a template has been verified from WDB files.
If value is 0 then it has not been parsed yet.
If value is above 0 then it has been parsed with WDB files from that specific client build.
If value is -1 then it is just a place holder until proper data are found on WDBs.
If value is -Client Build then it was parsed with WDB files from that specific client build and manually edited later for some special necessity.
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